games:enemy_territory_quake_wars
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#!/bin/sh
###############################################################################
#
## LIFLG Startup Script
#
# Copyright (C) 2004-2007 Team LIFLG http://www.liflg.org/
#
#
# This script is free software; you can redistribute it and/or
# modify it under the terms of the GNU Lesser General Public
# License as published by the Free Software Foundation; either
# version 2.1 of the License, or (at your option) any later version.
#
###############################################################################
#
# The game binary
GAME_BINARY="etqw.x86"
# Subdirectory
SUBDIR="."
# Library directory
LIBDIR="$PWD"
# Additional commandline options for mods etc.
CMD_ARGS=""
# Set the sdl audio driver (default: oss)
# More at http://icculus.org/lgfaq/#setthatdriver
#SDL_AUDIODRIVER="alsa"
# Use US keyboard layout
#USLAYOUT="true"
# Set gamma for the game
#GAMMA="1.000"
# Set keycode 49
KEYCODE_49="quoteleft asciitilde"
# If you want to start the game on a second X server
# comment out the XSERVER* options.
# Useful if you run Xgl ;-)
#XSERVER="Xorg"
# for options run Xorg -help
#XSERVER_OPTIONS="-reset -terminate -br -quiet -nolisten tcp -to 30"
# display number
#XSERVER_DISPLAY=":1.0"
###############################################################################
## DO NOT EDIT BELOW THIS LINE
###############################################################################
export LANG="POSIX"
test -n "${SDL_AUDIODRIVER}" && export SDL_AUDIODRIVER
if [ -n "${XSERVER_DISPLAY}" ]; then
DISPLAY=${XSERVER_DISPLAY}
export DISPLAY
fi
# readlink replacement for older bash versions
readlink() {
path=$1
if [ -L "$path" ]
then
ls -l "$path" | sed 's/^.*-> //'
else
return 1
fi
}
setuslayout() {
setxkbmap -model pc101 us -print | xkbcomp - ${DISPLAY} 2>/dev/null
}
trap setxkbmap EXIT
resetdefaults() {
if [ -n "${XGAMMA}" ]
then
exec ${XGAMMA}
fi
if [ -n "${XKEYCODE_49}" ]
then
xmodmap -e "keycode 49=${XKEYCODE_49}"
fi
}
trap resetdefaults EXIT
SCRIPT="$0"
COUNT=0
while [ -L "${SCRIPT}" ]
do
SCRIPT=$(readlink ${SCRIPT})
COUNT=$(expr ${COUNT} + 1)
if [ ${COUNT} -gt 100 ]
then
echo "Too many symbolic links"
exit 1
fi
done
GAMEDIR=$(dirname ${SCRIPT})
# start second X server
if [ -n "${XSERVER}" ]; then
${XSERVER} ${XSERVER_OPTIONS} ${XSERVER_DISPLAY} 2>/dev/null &
xterm -e sleep 5 &
fi
#games are better played with us keyboard layout
if [ "${USLAYOUT}" = "true" ]; then
setuslayout
fi
# save gamma value and set wanted
if [ -n "${GAMMA}" ]; then
XGAMMA=$(xgamma 2>&1 | sed -e "s/.*Red \(.*\), Green \(.*\), Blue \(.*\)/xgamma -rgamma\1 -ggamma\2 -bgamma\3/")
xgamma -gamma ${GAMMA}
fi
# save keycode 49 and set wanted
if [ -n "${KEYCODE_49}" ]; then
XKEYCODE_49=`xmodmap -pke | grep "keycode 49" | cut -d '=' -f 2`
xmodmap -e "keycode 49=${KEYCODE_49}"
fi
cd ${GAMEDIR}
cd ${SUBDIR}
# export game library directory
test -n "${LIBDIR}" && export LD_LIBRARY_PATH="${LD_LIBRARY_PATH}:${GAMEDIR}/${LIBDIR}"
# start the game
./${GAME_BINARY} ${CMD_ARGS} "$@"
EXITCODE="$?"
if [ "${USLAYOUT}" = "true" ]; then
# reset kb layout
setxkbmap >/dev/null 2>&1
# reset xmodmap
test -r ${HOME}/.Xmodmap && xmodmap ${HOME}/.Xmodmap >/dev/null 2>&1
fi
# reset gamma - which is done by the trap call - see line 83
exit ${EXITCODE}
games/enemy_territory_quake_wars.1201553182.txt.gz · Last modified: by kratz00
