Start with '+seta com_allowConsole 1' for the first time. #!/bin/sh ############################################################################### # ## LIFLG Startup Script # # Copyright (C) 2004-2007 Team LIFLG http://www.liflg.org/ # # # This script is free software; you can redistribute it and/or # modify it under the terms of the GNU Lesser General Public # License as published by the Free Software Foundation; either # version 2.1 of the License, or (at your option) any later version. # ############################################################################### # # The game binary GAME_BINARY="etqw.x86" # Subdirectory SUBDIR="." # Library directory LIBDIR="$PWD" # Additional commandline options for mods etc. CMD_ARGS="" # Set the sdl audio driver (default: oss) # More at http://icculus.org/lgfaq/#setthatdriver #SDL_AUDIODRIVER="alsa" # Use US keyboard layout #USLAYOUT="true" # Set gamma for the game #GAMMA="1.000" # Set keycode 49 KEYCODE_49="quoteleft asciitilde" # If you want to start the game on a second X server # comment out the XSERVER* options. # Useful if you run Xgl ;-) #XSERVER="Xorg" # for options run Xorg -help #XSERVER_OPTIONS="-reset -terminate -br -quiet -nolisten tcp -to 30" # display number #XSERVER_DISPLAY=":1.0" ############################################################################### ## DO NOT EDIT BELOW THIS LINE ############################################################################### export LANG="POSIX" test -n "${SDL_AUDIODRIVER}" && export SDL_AUDIODRIVER if [ -n "${XSERVER_DISPLAY}" ]; then DISPLAY=${XSERVER_DISPLAY} export DISPLAY fi # readlink replacement for older bash versions readlink() { path=$1 if [ -L "$path" ] then ls -l "$path" | sed 's/^.*-> //' else return 1 fi } setuslayout() { setxkbmap -model pc101 us -print | xkbcomp - ${DISPLAY} 2>/dev/null } trap setxkbmap EXIT resetdefaults() { if [ -n "${XGAMMA}" ] then exec ${XGAMMA} fi if [ -n "${XKEYCODE_49}" ] then xmodmap -e "keycode 49=${XKEYCODE_49}" fi } trap resetdefaults EXIT SCRIPT="$0" COUNT=0 while [ -L "${SCRIPT}" ] do SCRIPT=$(readlink ${SCRIPT}) COUNT=$(expr ${COUNT} + 1) if [ ${COUNT} -gt 100 ] then echo "Too many symbolic links" exit 1 fi done GAMEDIR=$(dirname ${SCRIPT}) # start second X server if [ -n "${XSERVER}" ]; then ${XSERVER} ${XSERVER_OPTIONS} ${XSERVER_DISPLAY} 2>/dev/null & xterm -e sleep 5 & fi #games are better played with us keyboard layout if [ "${USLAYOUT}" = "true" ]; then setuslayout fi # save gamma value and set wanted if [ -n "${GAMMA}" ]; then XGAMMA=$(xgamma 2>&1 | sed -e "s/.*Red \(.*\), Green \(.*\), Blue \(.*\)/xgamma -rgamma\1 -ggamma\2 -bgamma\3/") xgamma -gamma ${GAMMA} fi # save keycode 49 and set wanted if [ -n "${KEYCODE_49}" ]; then XKEYCODE_49=`xmodmap -pke | grep "keycode 49" | cut -d '=' -f 2` xmodmap -e "keycode 49=${KEYCODE_49}" fi cd ${GAMEDIR} cd ${SUBDIR} # export game library directory test -n "${LIBDIR}" && export LD_LIBRARY_PATH="${LD_LIBRARY_PATH}:${GAMEDIR}/${LIBDIR}" # start the game ./${GAME_BINARY} ${CMD_ARGS} "$@" EXITCODE="$?" if [ "${USLAYOUT}" = "true" ]; then # reset kb layout setxkbmap >/dev/null 2>&1 # reset xmodmap test -r ${HOME}/.Xmodmap && xmodmap ${HOME}/.Xmodmap >/dev/null 2>&1 fi # reset gamma - which is done by the trap call - see line 83 exit ${EXITCODE}